Sleeper Beat
This is an entry for the first Regensburg 48h GameJam, organized by GameDev Regensburg e.V. It was held from August, 13 to 15, 2021 and took place at the Prüfeninger Schlossgarten – a really nice location.
All started on Friday afternoon (theme announcement) and ended Sunday afternoon after project presentations. The given theme was “beat.me” (as a beat festival was happening there on Saturday as well).
For "Sleeper-Beat", miko93 teamed up with talented 2D artist Daria, and they decieded to follow one of Daria's ideas and make a small “search & click” game. There, one needs to find sleeping Regensburg inhabitants within a certain time and wake them up by “beating” (clicking, that is). Daria did all the cute graphics, while miko93 stuck to programming. They used Unity 2021 and a screen format of 1136×640, suitable for mobile (although exported to WebGL only). The jam was set up as a hybrid event. One could participate on site, remote or mixed. For this project, the team met on Friday and Sunday, working from/at home on Saturday.
The idea could be developed further, maybe by introducing a city map with different locations to be visited/played and rising difficulty levels (shorter time and more “difficult” pictures).
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